local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.group_id = 133107185
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 185001
L2_1.npc_id = 30071
L3_1 = {}
L3_1.x = -827.656
L3_1.y = 285.15
L3_1.z = 215.988
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 264.641
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 7
L1_1[1] = L2_1
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 185002
L2_1.gadget_id = 70710533
L3_1 = {}
L3_1.x = -827.635
L3_1.y = 285.146
L3_1.z = 216.002
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 7
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 185002
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L4_1 = 185001
L3_1[1] = L4_1
L2_1.npcs = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
